Define "Green Wizardry" to YOU
Sorry all, I've been doing what alot of people have been doing, fighting this year's blasted version of the Flu. Its knocked me flat twice since the New Year.
While I was down, Wormlamp sent me an email, asking how he could help get the Green Wizard Project back on track. That's how I think of all this, the forum and the dotInfo site, as a "Project" first started by John Michael Greer, who has passed it to us to develop and spread.
Unfortunately everytime I think I have the time and the effort to move this project forward, I've been beset by the Gremlins of the Myth of Progress. The naughty little buggers are slowly seeking fun elsewhere and I hope this year we can make some progress.
I have been going over Greer's "Green Wizardry" book at lunch this last 6 weeks. Its a good way to learn something, having only a half an hour to read, before putting it away for tomorrow. A long shift of manual labor is ideal for letting the mind consider things.
In the next two weeks, I plan a series of posts here, and on the dotInfo site which discuss the core concepts of Green Wizardry that Greer presents.
In my opinion, WE here on the forum have been missing his most basic concept. I think perhaps talking about the material in his first major chapter might refocus us on what Green Wizardry actually is.
With that in mind, I want to ask a simple question.
What is Green Wizardry to YOU?
And please, don't be shy and think that what ever you feel Green Wizardry is "wrong", and hesitate to post your opinions. I have a couple of ideas how we have missed an important facet of Greer's book and his intent, but it does not invalidate all the work we have done here, merely gives us a new and I think exciting way to promote Green Wizardry to all the people out there who need it.
I am sure that each and everyone of you has a unique and valuable take on this.